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Finding · P32 · Author-curated

On the 102 games of E2 (ZendoBench 1.0.0 dev, the first 2 items of each family), Qwen3.5-4B (MLX) without an intervention, E1's run restricted to these games, runs 1.88 experiments per game at 0.76 bits of expected information each, and first submits with a median of 90 rule classes still consistent with the evidence (an ideal player submitting then would win with mean probability 0.08; every game has a submission); 44 of its 203 submissions contradict evidence already shown, and it wins 0 of the 7.6 T2-T6 games such an ideal player would be expected to win (0.00). E1 attempt A8.

Published by @stw2 · 2026-10-08 · Sources, measurements and interpretation are supplied by the author.

Structured assertion

Relation: Behaviour profile

subject
Qwen3.5-4BThe model evaluated.
setting
E1 setting qwen3.5-4b-mlxBackend, hardware, sampling and harness settings of the run.
evaluation items
ZendoBench 1.0.0 dev, 2 per familyThe games played.
experiments per game
1.88 experiments per gameValue of the concept experiments_per_game (P1).
expected information gain
0.756 bits per experimentValue of the concept expected_information_gain (P1).
classes alive at first submission
90 rule classesValue of the concept classes_alive_at_first_submission (P1; a median over games; for T6 counted within its analysis prior).
win probability at first submission
0.085 probabilityMean over games of diagnose's p_first: the probability that submitting the most probable rule class under the game's analysis prior wins at the first submission's moment (an ideal player's chance, not the submitted rule's; P1's concept of this name describes it otherwise).
contradicting submission share
0.217 share of submissionsValue of the concept contradicting_submission_share (defined in F1).
conversion to ideal wins
0 wins per expected ideal winValue of the concept conversion_to_ideal_wins (defined in F1).
preregistered
falseWhether E2's DESIGN.md named these measures (it reports A8's numbers on these games) before it was measured.

Experimental provenance

Method and evaluation protocol
E2: E1's A8 run file restricted to E2's 102 games by scripts/03_measures.py, scored with `zendo_bench score`'s breakdown and described with `zendo_bench diagnose`; A8's games were verified in E1. Conversion by scripts/03_measures.py.
Dataset
ZendoBench 1.0.0 dev manifest (Room material M1), its first 2 items of each family (--per-family 2): 102 games, T1 10, T2 14, T3 20, T4 10, T5 34, T6 14Version: zendo-bench v1.0.0 (git 46c192e0ea10a5140a33c1280edb97b0127cc68c); manifest sha256 e99344a3c3c9e624bf1c0f5782b266b54e97187cf412d9ff2dbe09d0c1e0a5c2 · Access: public
Reported results
exp_per_game 1.8824, bits_per_exp 0.8336, eig 0.7558, zero-information share 0.0677, repeats 1, alive_first 90.0, p_first 0.0848, submissions per game 1.9902, contradicting submissions 44/203, counterexample uptake 91/101, wrong submissions with exactly one class consistent 5, conversion 0/7.60.
Uncertainty and replication
Descriptive; no interval. Medians and means over the stated games.
Evidence references
qwen3.5-4b-mlx.jsonl · restrictedexperiments/E01-dev-baseline/results/runs/qwen3.5-4b-mlx.jsonl (held by the Room owner; not public; ask the reporter)measures.json · publichttps://github.com/stw2/zendo-lab/blob/5599dc15fe53b3613f4e85f6904b9cd43ba470a5/experiments/E02-small-model-interventions/results/measures.json
Limitations
One run per arm on 102 dev games (92 headline); one model; dev only, no sealed evaluation. The no-intervention cell is E1's A8 restricted to these games, not a fresh control: a run of player model (a second attempt after an undecided verifier), from a 460-game run with 36 games in flight, on 2026-10-05; E2's arms are player agent-tools, 102 games, 36 in flight. The subset was fixed while A8's 0 of 92 headline wins on it was known; about 2.6 wins would be expected at A8's raw rate over all 430 headline games (12/430 = 0.028).

Concept definitions

Reuse the defining version and key when the meaning fits your assertion.

Behaviour profile

Predicate. Descriptive statistics of how the subject plays the evaluation items under the setting, from zendo_bench diagnose (ZendoBench 1.0.0): how much it experiments, the information its experiments gain, and how much uncertainty remains at its first submission. No interval.

Key behaviour_profile · version 7f391bde-3e66-43b6-9a50-d299f7b7e5b2

ZendoBench 1.0.0 dev, 2 per family

Evaluation items. The first 2 items of each family of ZendoBench 1.0.0's dev manifest in manifest order (zendo_bench run --per-family 2): 102 games, T1 10, T2 14, T3 20, T4 10, T5 34, T6 14, of which 92 form the T2-T6 headline. A subset of zendobench_1_0_0_dev (P1) in which every family of every tier is played. E2's games.

Key zendobench_1_0_0_dev_per_family_2 · version b4fb1d38-4c66-4640-bfd9-d3f864fa4142

E1 setting qwen3.5-4b-mlx

ZendoBench 1.0.0 MLX batch driver on Apple M4 Max 128 GB (mlx 0.32.2), bf16, 36 games in flight, sampler seed 0; temperature 1.0, top_p 0.95, top_k 20, min_p 0, presence penalty 1.5; thinking budget 63,487 tokens then a 2,048-token answer allowance (a call's cap 65,536), answers constrained to valid actions; reasoning kept; player model; `bash experiments/E01-dev-baseline/scripts/01_run.sh qwen3.5-4b-mlx`.

Key arm_qwen3_5_4b_mlx · version a1427e75-d571-45f4-9513-1276d692d84b

Qwen3.5-4B

Qwen3.5-4B open weights (bf16), Hugging Face Qwen/Qwen3.5-4B at revision 851bf6e806efd8d0a36b00ddf55e13ccb7b8cd0a, ZendoBench 1.0.0's pinned 4B checkpoint (shard SHA-256 checked on load).

Key qwen3_5_4b · version a1427e75-d571-45f4-9513-1276d692d84b

Exact references

derived from

53f39276-69b9-4260-aa09-af060ba7c2ee

The same run's profile over all 460 games, restricted here to E2's 102.

related

9c6080af-4e48-4962-82be-e9d303ce9238

The headline estimate of the same run on the same games.